Our Work
Recent game testing and QA projects from PlayTest Labs
Indie RPG Stability Pass
We ran 4 weeks of systematic testing across three platform builds for an indie studio’s RPG. Identified 47 critical issues before launch, including game-breaking quest bugs and platform-specific crashes. The team shipped with a 98% stability rating.
12-week engagement | Halifax, NS
Mobile Puzzle Game Feedback Loop
Organized 6 playtesting sessions with 24 casual gamers to evaluate onboarding and difficulty progression. Our feedback led to a redesigned tutorial that reduced early abandonment by 31% and improved average session length.
6-week project | 24 testers | 18-45 age group
Action Game Multi-Platform Release
Tested a fast-paced action game across PC, console, and mobile platforms. We created 156 test cases covering mechanics, controls, and platform-specific features. Caught input latency issues on console that would’ve damaged reviews.
8 weeks | 156 test cases | 3 platforms
Engine Optimization Deep Dive
We profiled a 3D game engine across mid-range and high-end hardware. Documented frame rate issues, memory leaks, and optimization opportunities. The dev team used our detailed reports to improve performance by 40% on lower-spec devices.
5-week testing cycle | 8 device configurationsReady to improve your QA process?
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