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Our Work

Recent game testing and QA projects from PlayTest Labs

Indie RPG testing session
Functional Testing

Indie RPG Stability Pass

We ran 4 weeks of systematic testing across three platform builds for an indie studio’s RPG. Identified 47 critical issues before launch, including game-breaking quest bugs and platform-specific crashes. The team shipped with a 98% stability rating.

12-week engagement | Halifax, NS
Playtesting focus group session
UX Testing

Mobile Puzzle Game Feedback Loop

Organized 6 playtesting sessions with 24 casual gamers to evaluate onboarding and difficulty progression. Our feedback led to a redesigned tutorial that reduced early abandonment by 31% and improved average session length.

6-week project | 24 testers | 18-45 age group
Cross-platform testing setup
Cross-Platform QA

Action Game Multi-Platform Release

Tested a fast-paced action game across PC, console, and mobile platforms. We created 156 test cases covering mechanics, controls, and platform-specific features. Caught input latency issues on console that would’ve damaged reviews.

8 weeks | 156 test cases | 3 platforms
Performance and optimization testing
Performance Testing

Engine Optimization Deep Dive

We profiled a 3D game engine across mid-range and high-end hardware. Documented frame rate issues, memory leaks, and optimization opportunities. The dev team used our detailed reports to improve performance by 40% on lower-spec devices.

5-week testing cycle | 8 device configurations

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